Saturday, August 01, 2020

SOLR: Non English (Latin) Characters in Field Name

The SOLR documentation mentions following requirement for defining name of a field.

The name of the field. Field names should consist of alphanumeric or underscore characters only and not start with a digit. . . .
While working on a dictionary website, the JSON documents that I created had field names in Hindi. After indexing the data I was surprised to see that field names in the data were converted to multiple underscore letters e.g. field name शब्द was converted to ____. According to SOLR documentation शब्द should have been allowed as field name.

Looks like SOLR developers have assumed that only 26 letters in Latin script are alphabets. Mentioning this assumption explicitly in documentation would have been helpful.

After a closer scrutiny of solrconfig.xml file, I found following configuration, which converts anything that is not Latin alphanumeric in field name to underscore while indexing the data.

<updateProcessor class="solr.FieldNameMutatingUpdateProcessorFactory" name="field-name-mutating">
   <str name="pattern">[^\w-\.]</str>
   <str name="replacement">_</str>

Changing the pattern regex for FieldNameMutatingUpdateProcessorFactory to something like below will allow SOLR to accept non Latin alphabets in field name.

   <str name="pattern">[\s]</str>

[\s] is a too generic pattern to use in real life scenario. This pattern should be further restricted to a limited set of characters that one intend to use in field name.

Monday, May 25, 2020

How to customize Moodle Mobile App?

Chinese Virus (COVID-19) has created unimaginable chaos that no one could have thought about. As a side effect most of us have forced spare time to share with family at home. I utilized a part of this time to explore something new and that is Moodle.

Moodle is a widely popular Learning Management System and it has a Mobile app to deliver the content to complement the web deliver channel. Installation of Moodle and setting up few courses was a fairly simple activity. Sample courses were rendering well on standard Moodle App for Android.

Then I decided customize the mobile app to give it a unique branding. I was expecting it to be a simple task but it came out to be a tough activity. My lack of previous experience in mobile app development was a big contributor to that. Moodle for Mobile forum was not of much help. After putting lots of effort I was able to get it done. I have documented the steps required to build and customize the Moodle App.

Environment Setup

Moodle has a good document to setup the local development environment. Though it is bit outdated at places but following that I was able to setup the development environment on my Mac.

Now clone the source code from


Next step is to change the configuration to give it a custom branding. Here is the list of files and the relevant configuration properties that needs to be changed.

  • Change following properties in config.xml.

    • Widget id

    • Widget version

    • App name

    • Description

    • Author

    • AppendUserAgent

    • URL_SCHEME (change it only if plan to block official Moodle App from accessing your website)

      • Update server side property “tool_mobile | forcedurlscheme” at the above-mentioned URL.

  • Make following changes in src/config.json

    • app_id

    • appname

    • desktopname

    • versioncode

    • versionname

    • Empty demo_sites element

    • customurlscheme (related to URL_SCHEME)

    • siteurl

    • sitename

    • privacypolicy

  • Update custom url scheme in package.json (related to URL_SCHEME)

Logo & Splash Screen

Having own logo and splash screen is what people want in custom moodle app. Below is the list of images for logo and splash screen that you have to put in source code.

  • resources/icon.png

  • resources/splash.png

  • resources/icon/icon-background.png

  • resources/icon/icon-foreground.png

Following images should be removed, so that above-mentioned images are used during build process.

  • resources/splash.png.md5

  • resources/android/icon.png

  • resources/android/icon.png.md5

  • resources/android/icon-foreground.svg

  • resources/ios/icon.png

  • resources/ios/icon.png.md5

Now run ionic cordova resources command to generate icons and splash images for various sized screens. Successful execution of this command will print logs as shown below.

IMUL-ML0245:moodleapp vinodsingh$ ionic cordova resources

> cordova-res

[cordova-res] Generated 24 resources for android

[cordova-res] Generated 50 resources for ios

[cordova-res] Wrote to config.xml


     Update available:

       Run npm i -g ionic to update


Note:- In my case it did not created 4 android icons whose name were ending in *-smallicon.png. I removed those images and deleted corresponding entries from config.xml.

Very informative documentation about creating icon and splash images is available here -

Firebase Project

For every Android app a Firebase project is madatory. Go to Firebase Console and create a new project and add the app to that. Download the google-services.json file and place it at the root folder.

Build - Debug

Now all required changes are done and we are ready to build a debug version of the app. Run ionic cordova build android to build the app with debug messages. It may fail with the following error.

Using cordova-fetch for cordova-android@8.0.0

Adding android project...

Creating Cordova project for the Android platform:

Path: platforms/android


Name: _____.____

Activity: MainActivity

Android target: android-28

Subproject Path: CordovaLib

Subproject Path: app

Android project created with cordova-android@8.0.0

Unable to graft xml at selector "/manifest/uses-feature[@android:name='android.hardware.location.gps']" from "/Users/vinodsingh/code/GitHub/moodleapp/platforms/android/app/src/main/AndroidManifest.xml" during config install

[ERROR] An error occurred while running subprocess cordova.


        cordova platform add android --save exited with exit code 1.


        Re-running this command with the --verbose flag may provide more information.

Running same command with --verbose provides precise error message as shown below.

[12:31:35] Local gulp not found in ~/code/GitHub/moodleapp

[12:31:35] Try running: npm install gulp

After installing local gulp reran the ionic cordova build android --verbose command and it succeeded. The APK file will be placed here - platforms/android/app/build/outputs/apk/debug/app-debug.apk. Debug app can be tested on an android emulator.

Running the build command again may fail with following error -

Users/vinodsingh/code/GitHub/moodleapp/platforms/android/app/src/main/AndroidManifest.xml:33:5-66 Error:

Element uses-feature#android.hardware.location.gps at AndroidManifest.xml:33:5-66 duplicated with element declared at AndroidManifest.xml:32:5-91

/Users/vinodsingh/code/GitHub/moodleapp/platforms/android/app/src/main/AndroidManifest.xml Error:

Validation failed, exiting

To fix this error remove the below line from AndroidManifest.xml file and run the build command again.

    <uses-feature android:name="android.hardware.location.gps" android:required="false" />

Intent Filters

Testing revealed an issue with the app. After authentication in browser control does not go back to the app. User is stuck in the browser itself. This issue makes app unusable. After lots of struggle, I figured out that the following intent-filters are missing from main activity in AndroidManifest.xml.


        <action android:name="android.intent.action.VIEW" />

        <category android:name="android.intent.category.DEFAULT" />

        <category android:name="android.intent.category.BROWSABLE" />

        <data android:scheme="URL_SCHEME" />



        <action android:name="android.intent.action.VIEW" />

        <category android:name="android.intent.category.DEFAULT" />

        <category android:name="android.intent.category.BROWSABLE" />

        <data android:host=" " android:pathPrefix="/" android:scheme=" " />


Ideally they should have been there due to the inclusion of customurl-plugin. Adding these intent-filters manually fixed the issue.

Build - Release

After successful testing the app on emulator, I am ready for production build and test on a real device. Reading ionic publishing document is recommended before proceeding with next steps.

Create key [one time]

We have to create a key for signing the app. The Java keytool command as shown below can generate the required key.

keytool -genkey -v -keystore my-release-key.keystore -alias alias-name -keyalg RSA -keysize 2048 -validity 10000


Moodle suggests few edits to the source code to make it production ready. Suggested code changes are documented here. After making code changes run the build command to create APK without debug messages.

ionic cordova build android --prod --release

It will create a apk file at location - platforms/android/app/build/outputs/apk/release/app-release-unsigned.apk location.

Sign the APK

Now this release apk file needs to be signed with key that we generated a while back.

jarsigner -verbose -sigalg SHA1withRSA -digestalg SHA1 -keystore my-release-key.keystore app-release-unsigned.apk alias-name

Next is to zip align the APK using zipalign tool available in Android SDK.

~/Library/Android/sdk/build-tools/29.0.3/zipalign -v 4 app-release-unsigned.apk my-production-ready.apk

Now APK is similar to what one will download from the Play Store. It is ready for testing on an emulator or real Android device.